I'm a first year PhD student in Digital Media at Georgia Institute of Technology. I'm mostly interested in the critical design of digital media for civic engagement, and have also designed media and artifacts that engage children in informal learning environments. I have just started exploring the field of Service Design, and am thoroughly enjoying designing food related services with residents of the Westside Neighborhood in Atlanta. Previously, I've worked in the software industry as a developer and a user experience designer. Drop me a line and I'd be happy to talk to you about it or any of the other projects I'm working on.
PhD in Digital Media 2013 - Present
Research focussed on the critical design of digital media and their role in civic engagement settings. Also conducted workshops and designed services for residents of local communities as part of the ongoing research.
Masters in Human Computer Interaction - Graduated: 2011
Research focussed mainly on education technologies and the use of microcontrollers and sensors to build tangible, wearable and exertion interfaces that enhanced learning. Published a paper on "Evaluating technology that makes physical games for children more engaging" as part of my masters thesis.
Bachelors in Computer Science & Engineering - Graduated: 2005
Research focussed mainly on the understanding and building of operating systems. Electives included Linux Internals, Game Theory and Computer Architecture.
Part prototyper, part designer, I bring ideas to life.
I love the Adobe suite of tools and use them a lot in my process.
My primary research interests are in critical design, service design and education technologies.
My favorite part of the process, I love to build!
Mazalek, Ali, Michael Nitsche, Sanjay Chandrasekharan, Tim Welsh, Paul Clifton, Andrew Quitmeyer, Firaz Peer, Friedrich Kirschner. ‘Recognizing Your Self in Virtual Avatars’ International Journal of Art and Technology (IJART) 2013, 6, 1, 83-105.
Peer, Firaz., Mazalek, A., Mueller, F., Friedlander, A. 'Evaluating technology that makes physical games more engaging for children' , accepted at the Tenth International Conference on Interaction Design and Children 2011, Ann Arbor, Michigan.
Mazalek, A., Nitsche, M., Chandrasekharan, S., Welsh, T., Clifton, P., Quitmeyer, A.,Peer, F., and Kirschner, F. 'I'm in the Game: Embodied Puppet Interface Improves Avatar Control' accepted at the Fifth International Conference on Tangible, Embedded and Embodied Interaction 2011, Funchal, Portugal.
Mazalek, A., Nitsche, M., Rebola, C., Wu, A., Clifton, P., Peer, F., Drake, M. ‘Pictures at an Exhibition: A Physical/Digital Puppetry Performance Piece’ . In proceedings of the 8th ACM Conference on Creativity and Cognition, 2011, ACM, New York, NY.
Mazalek, A., Nitsche, M., Chandrasekharan, S., Welsh, T., Clifton, P., Quitmeyer, A.,Peer, F., and Kirschner, F. 'Recognizing self in puppet controlled virtual avatars' . In Proceedings of the 3rd International Conference on Fun and Games, 2010, Leuven, Belgium.
I've been teaching myself photography for some time now.
Email is the best way to get in touch with me, but if you don't have it, drop a line here and I'll get back to you as soon as I can.